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[AU] Dedicated Map Rotation

By AI @ Jun 25 2022 - 02:47 AM

We have reconfigured the Australian server to alternate between the classic JA map and the new JA2 rc8 map.

Players on the server can now choose to extend or switch when the map time runs out.

Have fun, and let us know if you encounter any issues!




[Map Update] plr_tdm_hightower_rc1

By Gentle Puppet @ Jun 11 2022 - 02:17 PM

It's been quite sometime since we've updated the hightower map and ages ago we wanted to refocus the map on PVP and so I decided to remove many of the external features in the map.
Overtime we have received lots of complaints and requests to revert the changes.
After sometime and some work we've decided that our best interest would be to re-add the stuff that people liked the most.

We have returned the cliffs in a new rebuilt state with some new additions and adjustments. Most notably we have replaced the slow hovering platforms with a rickety old bridge.
We have also re-added the mines that where below the map.

You can view a full changelog below.

https://steamcommunity.com/sharedfiles/filedetails/?id=2819837934

Changelog
----Major Changes----
- Readded the Mines
- Readded the Cliffs (Rebuilt and Modified for Performance Reasons)
   - Replaced the floating platforms with a rickety old bridge.
   - Snipers can only use their secondary and their melee when they enter the cliffs.
- The teleports to the camp inside spawn are not readded.

----Other Changes----
- Added a camera that looks at players leaving spawn (Just for fun.)
- Actually Fixed the Collision on Red's Payload Tower (The previous fix was unknowningly reverted after hammer crashed.)
- Kills Reward Team Points (1 Kill = 1 Team Point)
- Readded the doomsday room (The room can be opened by capping both carts.)
- Removed the Collisions from Many of the Misc Wood Boards Scattered Around on the Ground
- Updated the Nav Mesh
- Updated the Player Counter (Now uses textures instead of brushes for the digits.)
- Nature & Wildlife Preservation Measures




[Map Update] Jump_academy2_rc8

By VolKan @ Jun 10 2022 - 06:30 PM

It's been a little over three years since we released rc7, and a year ago since work started on rc8.
Working on such a big map is no easy task, and having to replay it all everytime we think we're done updating it hasn't been a cakewalk either.
We'd like to extend our gratitude to all of those playtesters who were willing to go over every nook and cranny to make sure everything was ready for release.
If we didn't catch everything you should report your findings in our discords #feedback channel though!

There's way too many changes to list them all here so I'll list the big ones in this announcement and post a longer list in our discords #updates channel.


Big thanks aswell to Gentle Puppet & scotch for making all these changes, and everyone of you who suggested things and reported issues.

Join Our Discord[discord.gg] for more information.

Jump_academy2_rc8 Servers

Region
IP Address
EU I
EU II
EU III
US East I
US East II
US West I
US West II
US Central I
US Central II
Asia
31.186.251.212:27015
31.186.250.147:27015
31.186.251.212:27015
74.91.127.161:27015
162.248.89.55:27015
66.150.155.82:27015
66.150.155.61:27015
74.201.57.140:27015
66.151.244.118:27015
209.58.178.38:26015

https://steamcommunity.com/sharedfiles/filedetails/?id=2819434663
https://steamcommunity.com/sharedfiles/filedetails/?id=2819434390
https://steamcommunity.com/sharedfiles/filedetails/?id=2819434133
https://steamcommunity.com/sharedfiles/filedetails/?id=2819433931
https://steamcommunity.com/sharedfiles/filedetails/?id=2819433624
https://steamcommunity.com/sharedfiles/filedetails/?id=2819433410
https://steamcommunity.com/sharedfiles/filedetails/?id=2819433158
https://steamcommunity.com/sharedfiles/filedetails/?id=2819433293
https://steamcommunity.com/sharedfiles/filedetails/?id=2819433033
https://steamcommunity.com/sharedfiles/filedetails/?id=2819432818





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